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Home/ Questions/Q 7862027
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T22:58:14+00:00 2026-06-02T22:58:14+00:00

Probably a trick question, but I can’t find the answer. I need to know

  • 0

Probably a trick question, but I can’t find the answer.

I need to know when a QGraphicsItem gets selected. There must be a method that’s called.

I know QGraphicsItem::itemChange() but it’s called too often.

Is there a better method ?

thx

edit : With this

if(change == ItemSelectedChange && scene()){
    cout << "haha " << i++ << endl;
}

I get two calls every selection change.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T22:58:15+00:00Added an answer on June 2, 2026 at 10:58 pm

    You should take value into consideration in the QGraphicsItem::itemChange method. What you want is probably something like this:

    QVariant YourItem::itemChange(GraphicsItemChange change, const QVariant &value)
    {
        if (change == QGraphicsItem::ItemSelectedChange)
        {
            if (value == true)
            {
                // do stuff if selected
            }
            else
            {
                // do stuff if not selected
            }
        }
    
        return QGraphicsItem::itemChange(change, value);
    }
    
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