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Home/ Questions/Q 828561
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T03:44:38+00:00 2026-05-15T03:44:38+00:00

Problem: I am trying to update a List. If a certain item’s ID already

  • 0

Problem: I am trying to update a List. If a certain item’s ID already exists in the List, I want to add onto that item’s quantity. If not, then I want to add another item to the list.

            cart = (List<OrderItem>)Session["cart"];

            for(int counter = cart.Count-1; counter >= 0; counter--)
            {
                if (cart[counter].productId == item.productId)
                {
                    cart[counter].productQuantity += item.productQuantity;
                }
                else if (counter == 0)
                {
                    cart.Add(item);
                }
            }

cart[counter] and item represent an instance(s) of a custom object of mine. Currently when I finally find a matching ID, everything APPEARS as though it should work, but I get a StackOverflowException thrown in my custom object class.

    public int productQuantity
    {
        get
        {
            return _productQuantity;
        }
        set
        {
            productQuantity = value;
        }
    }

It gets thrown right at the open-bracket of the “set”. Could somebody please tell me what the heck is wrong because I’ve been going at this for the past 2+ hours to no avail. Thank you in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-15T03:44:39+00:00Added an answer on May 15, 2026 at 3:44 am

    the problem is in your setter of the productQuantity

    it should read:

    set
        {
            _productQuantity= value;
        }
    

    edit (naming convention):

    public class Vertex3d
    {
        //fields are all declared private, which is a good practice in general 
        private int _x; 
    
        //The properties are declared public, but could also be private, protected, or protected internal, as desired.
        public int X
        { 
            get { return _x; } 
            set { _x = value; } 
        }
    }
    
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