public class RootActivity extends Activity
{
static LiLa superLayout;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
main();
setContentView(superLayout);
}
private void main()
{
// LiLa is a class which extends LinearLayout
superLayout = new LiLa(this);
//DownloadData is an AsyncTask
DownloadData mDownloadData = new DownloadData(this);
mDownloadData.execute();
}
}
So the AsyncTask change some parts of the superLayout, for now in the AsyncTak, I do :
RootActivity.superLayout.tv.setText("hello");
Would it be better to change :
static LiLa superLayout;
to
LiLa superLayout;
and :
DownloadData mDownloadData = new DownloadData(this);
to
DownloadData mDownloadData = new DownloadData(this, superLayout);
So that it would be possible to do in the AsyncTask :
superLayout.tv.setText("hello");
So question is : is it better to access this kind of parameters (TextView tv for example) or a method to change this TextView through static way or via parameter ?
Thanks for reading me.
EDIT : btw in my code it is a bit more messy it could be more like
RootActivity.superLayout.class1.class2.tv.setText("hello");
It would be better to avoid using a
staticin this case, and if that means that you need to pass the value as a parameter, that’s fine too. (Statics are not O-O, and are generally a bad idea in an O-O design. They also present problems in unit testing.)It is also generally a good idea to declare all instance variables and provide getter and/or setter methods if that is required.