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Home/ Questions/Q 7571153
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T15:36:17+00:00 2026-05-30T15:36:17+00:00

public static byte[] main_Mem = new byte[2048]; public static SlotNode[] cache = new SlotNode[8];

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public static byte[] main_Mem = new byte[2048];
public static SlotNode[] cache = new SlotNode[8];

Doesn’t this create instances of the objects? Why would I be getting a NPE?

 //initialize main memory
           for (int i = 0; i<main_Mem.length; i++) {
                   main_Mem[i] = (byte) (0xFF & i);
                   System.out.printf("%X", 0xFF & i);
                   System.out.print("      " + i);
                   System.out.println(" ");

           }

           //initialize cache slots to 0
           for (int i = 0; i<cache.length; i++) {
                   cache[i].setValidBit(0);
                   cache[i].setTag(0);
                   cache[i].setData(0);
                   cache[i].setDirty(0);
           }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T15:36:19+00:00Added an answer on May 30, 2026 at 3:36 pm

    You need to init the SlotNode, such as this:

       for (int i = 0; i<cache.length; i++) {
               cache[i] = new SlotNode(...); // Add the constructor parameters as needed
               cache[i].setValidBit(0);
               cache[i].setTag(0);
               cache[i].setData(0);
               cache[i].setDirty(0);
       }
    

    By doing this:

    public static SlotNode[] cache = new SlotNode[8];
    

    you just initialize the array of 8 SlotNode instances – you need to initialize each of them separately.

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