public static void glDrawElements(int mode, int count, int type, int offset)
public static void glVertexAttribPointer (int indx, int size, int type, boolean normalized, int stride, int offset)
Is there a way I can make these calls in Android 2.2? I don’t want to start doing native code, no point at the moment as I don’t need the extra speed.
Ta.
Richard E Collins. 🙂
No, you either need to use the NDK or 2.3 …