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Home/ Questions/Q 3309068
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T21:35:49+00:00 2026-05-17T21:35:49+00:00

public struct Cache { public int babyGangters { get; set; } public int punks

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public struct Cache {
    public int babyGangters { get; set; }
    public int punks { get; set; }
    public int ogs { get; set; }
    public int mercs { get; set; }
    public int hsPushers { get; set; }
    public int collegeDealers { get; set; }
    public int drugLords { get; set; }
    public int streetHoes { get; set; }
    public int webcamGrls { get; set; }
    public int escort { get; set; }
    public int turns { get; set; }
    public int cash { get; set; }
    public int bank { get; set; }
    public int drugs { get; set; }
    public int totalValue { get; set; }
    public int attackIns { get; set; }
    public int attackOuts { get; set; }
    public int status { get; set; }
    public int location { get; set; }
}
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  1. Editorial Team
    Editorial Team
    2026-05-17T21:35:49+00:00Added an answer on May 17, 2026 at 9:35 pm

    That’s not only too big by most guidelines, but it’s also mutable. That’s a much bigger red flag in my view.

    Mutable structs can cause unexpected behaviour in many situations. Just say "no".

    Why do you want this to be a struct in the first place? And does it really need to be mutable?

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