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Home/ Questions/Q 5959751
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Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T18:43:45+00:00 2026-05-22T18:43:45+00:00

public void actionPerformed(ActionEvent e) { boolean hasProblemsleft = true; Object source = e.getSource(); if(source

  • 0
public void actionPerformed(ActionEvent e)
{
    boolean hasProblemsleft = true;
    Object source = e.getSource();
    if(source == quit)
    {
    cards.show(c, "Introduction");
    for(int row = 0; row < 5; row++)
        for(int col = 0; col < 5; col++)
            buttons[row][col].setEnabled(true);
    }
    for(int row = 0; row < 5; row++)
    for(int col = 0; col < 5; col++)
        {
        if(source == buttons[row][col])
        {
            questions.showTimer(row, col);
            buttons[row][col].setEnabled(false); // disables button after user                                                                                               /                                                              //clicks on it
        }
        else if(buttons[row][col].isEnabled())
        {
            hasProblemsleft = false;
            }
        }
        if(hasProblemsleft)
        {
        cards.show(c, "Game Over!");
        }
    }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T18:43:45+00:00Added an answer on May 22, 2026 at 6:43 pm

    Use a separate set of nested for loops (after the nested loops above) to check if every button is disabled, and if so, display your game over panel.

    edit 1:
    You use one set of nested loops to disable the button after pressing it, and the second set to check of all the buttons are disabled. e.g.,

       public void actionPerformed(ActionEvent e) {
          Object source = e.getSource();
          if (source == quit) {
             cards.show(c, "Introduction");
             for (int row = 0; row < 5; row++)
                for (int col = 0; col < 5; col++)
                   buttons[row][col].setEnabled(true);
          } else { // don't forget this important else!
             for (int row = 0; row < 5; row++) { // use curly braces for *ALL*
                                                 // loops/blocks
                for (int col = 0; col < 5; col++) {
                   if (source == buttons[row][col]) {
                      questions.showTimer(row, col);
                      buttons[row][col].setEnabled(false);
                   }
                }
             }
    
             boolean done = true;
             for (int row = 0; row < 5; row++) {
                for (int col = 0; col < 5; col++) {
                   if (buttons[row][col].isEnabled()) {
                      done = false;
                      break;
                   }
                }
             }
             if (done) {
                cards.show(c, "Game Over!");
             }
          }
       }
    
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