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Home/ Questions/Q 807417
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T00:23:41+00:00 2026-05-15T00:23:41+00:00

public void CreateThumbnail(Image img1, Photo photo, string targetDirectoryThumbs) { int newWidth = 700; int

  • 0
public void CreateThumbnail(Image img1, Photo photo, string targetDirectoryThumbs)
        {
            int newWidth = 700;
            int newHeight = 700;
            double ratio = 0;

            if (img1.Width > img1.Height)
            {
                ratio = img1.Width / (double)img1.Height;
                newHeight = (int)(newHeight / ratio);
            }
            else
            {
                ratio = img1.Height / (double)img1.Width;
                newWidth = (int)(newWidth / ratio);
            }

            Image bmp1 = img1.GetThumbnailImage(newWidth, newHeight, null, IntPtr.Zero);
            bmp1.Save(targetDirectoryThumbs + photo.PhotoID + ".jpg");

            img1.Dispose();
            bmp1.Dispose();
        }

I’ve put 700px so that you can have better insight of the problem.
Here is original image and resized one.

Any good recommendation?

Thanks,
Ile

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T00:23:41+00:00Added an answer on May 15, 2026 at 12:23 am

    You should find my answer to this question helpful. It includes a sample for high quality image scaling in C#.

    The full sample in my other answer includes how to save the image as a jpeg.

    Here’s the relevant bit of code…

        /// <summary> 
        /// Resize the image to the specified width and height. 
        /// </summary> 
        /// <param name="image">The image to resize.</param> 
        /// <param name="width">The width to resize to.</param> 
        /// <param name="height">The height to resize to.</param> 
        /// <returns>The resized image.</returns> 
        public static System.Drawing.Bitmap ResizeImage(System.Drawing.Image image, int width, int height) 
        { 
            //a holder for the result 
            Bitmap result = new Bitmap(width, height); 
    
            //use a graphics object to draw the resized image into the bitmap 
            using (Graphics graphics = Graphics.FromImage(result)) 
            { 
                //set the resize quality modes to high quality 
                graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; 
                graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; 
                graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; 
                //draw the image into the target bitmap 
                graphics.DrawImage(image, 0, 0, result.Width, result.Height); 
            } 
    
            //return the resulting bitmap 
            return result; 
        } 
    
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