Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7402021
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 29, 20262026-05-29T04:37:59+00:00 2026-05-29T04:37:59+00:00

public void ScoreFirstBall(int pinsKnockedDown) { if (IsStrike(Frame, pinsKnockedDown)) { Score = X; ScoreMessage =

  • 0
public void ScoreFirstBall(int pinsKnockedDown) {
  if (IsStrike(Frame, pinsKnockedDown)) {
    Score = "X";
    ScoreMessage = "Good Job";
  } else if (IsGutterBall(pinsKnockedDown)) {
    Score = "0";
    ScoreMessage = "You'll do better next time";
  }
  PinsTotal += pinsKnockedDown;
}

public void ScoreSecondBall(int pinsKnockedDown) {
  PinsTotal += pinsKnockedDown;
}

Questions:

  1. In this case I want PinsTotal += pinsKnockedDown to be called every time ScoreSecondBall(...) or ScoreFirstBall(...) runs. So I want to put it in a function (it may expand to many lines in the future).

  2. Is it efficient to do this? Because we have a thread to listen when functions are called.

Thanks for reading my question, if it’s not clear, just comment and I will fix it 🙂

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-29T04:38:00+00:00Added an answer on May 29, 2026 at 4:38 am

    You could refactor that code to use only one ScoreBall() function that takes an additional argument:

    public void ScoreBall(int pinsKnockedDown, bool first)
    {
        if (first) {
            if (IsStrike(Frame, pinsKnockedDown)) {
                Score = "X";
                ScoreMessage = "Good Job";
            } else if (IsGutterBall(pinsKnockedDown)) {
                Score = "0";
                ScoreMessage = "You'll do better next time";
            }
        }
        PinsTotal += pinsKnockedDown;
    }
    

    Then either call it directly or, if you want to keep your existing functions, have them delegate to the common implementation:

    public void ScoreFirstBall(int pinsKnockedDown)
    {
        ScoreBall(pinsKnockedDown, true);
    }
    
    public void ScoreSecondBall(int pinsKnockedDown)
    {
        ScoreBall(pinsKnockedDown, false);
    }
    

    This way, you don’t have to worry about putting the incrementation of PinsTotal into its own function.

    As for efficiency, function calls do have a cost, but it’s usually negligible compared to the other bottlenecks that might exist in the code.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

public void Find() { String Value = ; System.out.println(Search Name); Value = Input.next(); int
public void turnRight() { int direction=getDirection(); if (direction==3) direction=0; else direction++; this.setDirection(direction); So I
public void test() { List<int> list = new List<int>(); list.Add(1); list.Add(2); list.Add(3); for (int
public void onListItemClick(ListView parent, View v, int position, long id) { super.onListItemClick(parent, v, position,
public void setRange(int which) { if (datelimitsset == 1) { if (startPicker.Value >= endPicker.Value
public void Draw(SpriteBatch theSpriteBatch) { Random rand = new Random(); for(int y = 0;
public void handleParsedCommand(String[] commandArr) { if(commandArr[0].equalsIgnoreCase(message)) { int target = Integer.parseInt(commandArr[1]); String message =
public void displayData(String [] names, int []scores, char [] grades){ for (String name :
public void onItemClick(AdapterView<?> a, View v, int position, long id) { AlertDialog.Builder adb =
public void display(Date date) { for (int i = 0; i < this.position; i++)

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.