Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 535037
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T09:40:28+00:00 2026-05-13T09:40:28+00:00

Qt’s QGraphicsScene provides some nice functionality out of box: user can select objects and

  • 0

Qt’s QGraphicsScene provides some nice functionality out of box: user can select objects and move them around.

I want one more thing – get notifications when user has finished moving the object.
There are lower level events, like mouse move, press, release, but I’d not like to reimplement the functionality that is already there (moving the objects).

The http://doc.trolltech.com/4.2/qgraphicsitem.html#itemChange method looks like it, but it is NOT called when user moves the object.

I’m using Qt 4.6

It turns out you have to set a flag to enable this event:
item->setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);

But now the event is fired every time item’s corrdinates change. I want to have an event only when the change is done by the user.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T09:40:28+00:00Added an answer on May 13, 2026 at 9:40 am

    I think that the best way is implementing the mouseRelease event for your items, when it is fired you will be able to know if the item was moved or not. If the item was moved accept the event, else send the event to the base class.

    For example:

     void YourItem::mouseReleaseEvent(QMouseEvent *event)
     {
         if (wasMoved()) {
             //do something and accept the event
         } else {
             // to the base class
             QGraphicsItem::mouseReleaseEvent(event);
         }
     }
    

    WasMoved() is your method to know if the item was moved

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.