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Home/ Questions/Q 7745935
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T10:08:58+00:00 2026-06-01T10:08:58+00:00

Qwt seems to be using a lot of magic numbers. Could anyone please explain

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Qwt seems to be using a lot of magic numbers. Could anyone please explain what 90 and 16 from the following code

void QwtRoundScaleDraw::drawBackbone( QPainter *painter ) const
{
    const double a1 = qMin( scaleMap().p1(), scaleMap().p2() ) - 90 * 16;
    const double a2 = qMax( scaleMap().p1(), scaleMap().p2() ) - 90 * 16;

    const double radius = d_data->radius;
    const double x = d_data->center.x() - radius;
    const double y = d_data->center.y() - radius;

    painter->drawArc( x, y, 2 * radius, 2 * radius,
        -a2, a2 - a1 + 1 );          // counterclockwise
}
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  1. Editorial Team
    Editorial Team
    2026-06-01T10:09:00+00:00Added an answer on June 1, 2026 at 10:09 am

    Steps to figure it out:

    1. Doc of drawArc
    2. a1 and a2 is used to calculate the startAngle and spanAngle parameter of that function
    3. the measure of these parameters is the 1/16th of a degree (see #1)
    4. you can guess that those numbers will rotate the original arc with a quadrant (90 degree)
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