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Home/ Questions/Q 1084715
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T22:35:52+00:00 2026-05-16T22:35:52+00:00

Rather new to trying to get OpenGL ES working on the iPhone, but I’ve

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Rather new to trying to get OpenGL ES working on the iPhone, but I’ve created a working demo from an OpenGL template and wanted to add it to another App which is a standard UIViewController App. After searching around it seems that I can’t addSubview a CAEAGLLayer to a CALayer aka UIView. How would I go about doing this? Or am I completely wrong in what I’m doing.

Cheers for any help

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  1. Editorial Team
    Editorial Team
    2026-05-16T22:35:53+00:00Added an answer on May 16, 2026 at 10:35 pm

    What I actually had to do was change in the EAGLView -initWithCoder to -initWithFrame and make the appropriate changes to the method to handle the frame. Once I did that and initialised the view with initWithFrame it worked.

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