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Home/ Questions/Q 8536753
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T10:44:29+00:00 2026-06-11T10:44:29+00:00

RECT rect; HWND hwnd = GetDesktopWindow(); LockWindowUpdate(hwnd); HDC hdc = GetDC(hwnd); HBRUSH hbrush =

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    RECT rect;
    HWND hwnd = GetDesktopWindow();
    LockWindowUpdate(hwnd);
    HDC hdc = GetDC(hwnd);
    HBRUSH hbrush = CreateSolidBrush(RGB(255,0,0));
    GetWindowRect(hwnd, &rect);
    FillRect(hdc, &rect, hbrush);         

This is my previous attempt which did nothing. Just to be clear, I am trying to color the whole screen a solid color.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T10:44:30+00:00Added an answer on June 11, 2026 at 10:44 am

    This code works using GDI (which you seem to be using):

    #include <windows.h>
    
    int main() {
        HDC screenDC = GetDC(NULL); //NULL gets whole screen
        HBRUSH brush = CreateSolidBrush(RGB(255,0,0)); //create brush
        SelectObject(screenDC, brush); //select brush into DC
        Rectangle(screenDC, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN)); //draw rectangle over whole screen
        //clean up stuff here
        return 0;
    }
    

    This is meant as an example, not a robust solution. For example, selecting the previous brush back into the DC is always a good idea. So is releasing the DC. Another option is to have a fullscreen window sitting over top of everything that you can use to draw onto.

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