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Home/ Questions/Q 7643557
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T09:28:44+00:00 2026-05-31T09:28:44+00:00

right at the begin of my _tWinMain function i call twice glGetError() both return

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right at the begin of my _tWinMain function i call twice glGetError()

both return 1282 (invalid operation)

the manual says that the function generates invalid operation error if it’s called within Begin/End, but this is not the case here.

Is it only legal to call glGetError after some steps were performed (like initializing context or something like that) ?

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  1. Editorial Team
    Editorial Team
    2026-05-31T09:28:46+00:00Added an answer on May 31, 2026 at 9:28 am

    glGetError returns the error state of the currently bound OpenGL render context. If there is no context bound, the result of calling glGetError are undefined, i.e. it’s a invalid operation at that point.

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