Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7499267
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 29, 20262026-05-29T19:46:27+00:00 2026-05-29T19:46:27+00:00

Right now I’m working on a project that extensively uses 64bit unsigned integers in

  • 0

Right now I’m working on a project that extensively uses 64bit unsigned integers in many parts of the code. So far we have only been compiling with gcc 4.6 but we are now porting some code to windows. It’s crucial that these unsigned ints are 64bits wide. It has been suggested that we could use long long but it’s not good if long long happens to be bigger than 64bits, we actually want to have a guarantee that it will be 64 bits and writing something like static_assert(sizeof(long long) == 8) seems to be a bit of a code smell.

What is the best way to define something like uint64 that will compile across both gcc and msvc without needing to have different code syntax used everywhere?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-29T19:46:28+00:00Added an answer on May 29, 2026 at 7:46 pm

    What about including cstdint and using std::uint64_t?

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Right now I am working on a stub of a project. In the course
Right now, I have code that looks something like this: Private Sub ShowReport(ByVal reportName
Right now, I have a script which uses PHP's tokenizer to look for certain
Right now I have an application that loads a bunch of thumbnail images into
Right now, I have basic code for moving the textfield above the keyboard when
Right now I've programmed a method for use in a swing program that is
Right now, I miss quite some issues for my project hosted on GitHub. I
Right now, I only understand that Global indexes on a partitioned table are for
Right now, I keep all of my projects on my laptop. I'm thinking that
Right now I have an SSIS package that runs every morning and gives me

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.