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Home/ Questions/Q 3672066
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Editorial Team
  • 0
Editorial Team
Asked: May 19, 20262026-05-19T02:33:49+00:00 2026-05-19T02:33:49+00:00

Say I have the following in a DLL implementation (eg, it would have a

  • 0

Say I have the following in a DLL implementation (eg, it would have a cpp file):

class Base
{
protected:
    Something *some;
public:
    virtual void init()
    {
        some = new Something();
    }

    virtual  ~Base()
    {
        delete some;
    }

};

Then in my exe I make:

class Derived : public Base
{
public:
    virtual void init()
    {
        some = new SomethingElse();
    }
};

int main()
{
   Base *blah = new Derived;
   delete blah;
}

Would this ever cause problems if the DLL is ran with a different runtime than the exe?

if so, is there a non boost, non c++ 0x solution

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-19T02:33:49+00:00Added an answer on May 19, 2026 at 2:33 am

    I think you need to write ~Derive() like this

    ~Derived()
    {
       delete some;
       some = 0; //this is must; so that `delete some` in ~Base() works perfectly; 
      //note `delete (void*)0` is fine in C++!
    }
    

    Explanation :

    Why you need to write this even though the ~Base() does the same thing (it looks it does the same thing) is because ~Derived() ensures that you delete your object from the same heap/memory-pool/etc they were created on.

    See these topics:

    How to use a class in DLL?
    Memory Management with returning char* function


    EDIT:

    Better would be to add one more virtual function, say deinit(), (a counter-part of your virtual void init()) , redefine this too when you redefine init(), and do the de-allocation there in deinit().

    //DLL
    class Base
    {
    protected:
        Something *some;
    public:
        virtual void init()
        {
            some = new Something();
        }
        virtual void deinit()
        {
            delete some;
        }
        virtual  ~Base() { deinit(); }
    };
    
    //EXE
    class Derived : public Base
    {
    public:
        virtual void init()
        {
            some = new SomethingElse();
        }
        virtual void deinit()
        {
            delete some; //some=0 is not needed anymore!
        }
    };
    
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