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Home/ Questions/Q 3593890
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Editorial Team
  • 0
Editorial Team
Asked: May 18, 20262026-05-18T19:38:17+00:00 2026-05-18T19:38:17+00:00

( see problem in action ) generally my problem is – I can add

  • 0

(see problem in action) generally my problem is – I can add elements with innerHTML, I can style them, but I can not addEventListeners on to them. Has any one seen such problem? (see how it worked before I added html generation)

So I have such simple JavaScript:

function $(id) {
  return document.getElementById(id);
}

/* ------------------------------------------------ */
var POINTS = $('points');
var W = 800, W1_2 = W / 2;
var H = 410, H1_2 = H / 2;
var FPS = 20, FRAMES = 0;
var str ="";
var CV = $('canvas');
var CX = CV.getContext('2d');
CV.width = W;
CV.height = H;

function reCoord(){
 // coort = $('coor');
 // coort.innerHTML = str;
}
/* ------------------------------------------------ */
var id = 0;
var Draggable = function(PointParams, x, y, callbacks) {
   var elementIdSring;
  var t = this;
       
  switch (PointParams) {
   case 'point':
      POINTS.innerHTML += '<div id="p' + id + '" class="point"></div>';   
     elementIdSring = 'p'+String(id);
        break;
   case 'cp1':
      POINTS.innerHTML += '<div id="p' + id + '" class="point cp1"></div>';
      elementIdSring = 'p'+String(id);
        break;
         case 'cp2':
      POINTS.innerHTML += '<div id="p' + id + '" class="point cp2"></div>';    
      elementIdSring = 'p'+String(id);
        break;     
                case 'limiter':
      POINTS.innerHTML += '<div id="l' + id + '" class="point limiter"></div>';    
      elementIdSring = 'l'+String(id);
        break;   
  }
 id++;
    coort = $('coor');
  coort.innerHTML += elementIdSring + ' ';
 var  e = $(elementIdSring);
  t.element = e;
  
  
  t.callbacks = {
    begin: function() {},
    end: function() {},
    drag: function() {}
  };
  if (callbacks != null) for (var v in callbacks) {
    switch (v) {
    case 'begin':
    case 'end':
    case 'drag':
      if (callbacks[v] instanceof Function)
        t.callbacks[v] = callbacks[v];
      break;
    }
  }
  t.move(x, y);
         var  e = $(elementIdSring);
  e.addEventListener('mousedown', function(ev) {
    if (ev.which == 1) {
      Draggable.Target = [t,
                          t.x - ev.clientX,
                          t.y - ev.clientY];
      t.callbacks.begin();
      ev.preventDefault();
      ev.stopPropagation();

    }
  }, false);
};

Draggable.prototype.move = function(x, y) {
reCoord();
  var s = this.element.style;
  s.left = (this.x = x) + 'px';
  s.top = (this.y = y) + 'px';   

};

Draggable.tracking = function(ev) {
    var t = Draggable.Target;
    str = 'X : ' +ev.clientX + ', ' + 'Y :' + ev.clientY ;
  if (t) {
    t[0].move(ev.clientX + t[1], ev.clientY + t[2]);
    t[0].callbacks.drag(); 

  }

};

Draggable.finish = function(ev) {
  var t = Draggable.Target;
  if (t) {
    t[0].move(ev.clientX + t[1], ev.clientY + t[2]);
    t[0].callbacks.end(); 
    coort = $('coor');
  coort.innerHTML = " ";
    Draggable.Target = null;
    
  }
};

window.addEventListener('mousemove',
                        Draggable.tracking, false);
window.addEventListener('mouseup',
                        Draggable.finish, false);

/* ------------------------------------------------ */



var linePoints = [
          new Draggable('point', 50, 175),
          new Draggable('cp1', 175,  225),
          new Draggable('cp2', 175, 120),
          new Draggable('point', 350, 120),
          
          new Draggable('point', 370, 175),
          new Draggable('cp1', 475,  225),
          new Draggable('cp2', 475, 175),
          new Draggable('point', 650, 165),
  
          new Draggable('point', 50, 275) ,
          new Draggable('cp1', 175, 225),
          new Draggable('cp2', 175, 325),
          new Draggable('point', 350, 325),
  

          new Draggable('point', 370, 275) ,
          new Draggable('cp1', 475, 225),
          new Draggable('cp2', 475, 275),
          new Draggable('point', 650, 285)
         ];




var Limits = [
          new Draggable('limiter', 50, 150),
          new Draggable('limiter', 650, 150),
          new Draggable('limiter', 50, 300) ,
          new Draggable('limiter', 650, 300)
 
         ];

/* ------------------------------------------------ */
window.addEventListener('mousemove',
                        Draggable.tracking, false);
window.addEventListener('mouseup',
                        Draggable.finish, false);
var MODE = 1;

function line(p0, p1, p2, p3, t) {
  return [(1 - t) * p0.x + t * p3.x,
          (1 - t) * p0.y + t * p3.y];
}

function quadratic(p0, p1, p2, p3, t) {
  var s = 1 - t;
  return [s*s*p0.x + 2*s*t*p1.x + t*t*p3.x,
          s*s*p0.y + 2*s*t*p1.y + t*t*p3.y];
}

function bezier(p0, p1, p2, p3, t) {
  var s = 1 - t;
  return [s*s*s*p0.x + 3*s*s*t*p1.x +
          3*s*t*t*p2.x + t*t*t*p3.x,
          s*s*s*p0.y + 3*s*s*t*p1.y +
          3*s*t*t*p2.y + t*t*t*p3.y];
}

function catmull(p0, p1, p2, p3, t) {
  var v = [(p2.x - p0.x)/2, (p2.y - p0.y)/2];
  var w = [(p3.x - p1.x)/2, (p3.y - p1.y)/2];
  return [(2*p1.x-2*p2.x+v[0]+w[0])*t*t*t +
          (-3*p1.x+3*p2.x-2*v[0]-w[0])*t*t +
          v[0]*t + p1.x,
          (2*p1.y-2*p2.y+v[1]+w[1])*t*t*t +
          (-3*p1.y+3*p2.y-2*v[1]-w[1])*t*t +
          v[1]*t + p1.y];
}

/* ------------------------------------------------ */
var TYPE = $('type');


TYPE.addEventListener('change', redraw, false);

function drawArrow(type, t, P0, P1, P2, P3) {
  var c, c0, c1;
  c0 = window[type](P0, P1, P2, P3, t - 0.1);
  c  = window[type](P0, P1, P2, P3, t);
  c1 = window[type](P0, P1, P2, P3, t + 0.1);
  CX.save();
  CX.translate(c[0], c[1]);
  CX.rotate(Math.atan2(c1[1] - c0[1], c1[0] - c0[0]));
  CX.beginPath();
  CX.moveTo(0, 0);
  CX.lineTo(-10, 10);
  CX.lineTo(-10, -10);
  CX.closePath();
  CX.stroke();
  CX.restore();
}

function locLiner(P0start,P3end, color){
 CX.strokeStyle = color;
    CX.beginPath();
  CX.moveTo(P0start.x, P0start.y);
    CX.lineTo(P3end.x, P3end.y);
   CX.stroke();
}

function locBesier(P0start, cp1, cp2, P3end){
    CX.strokeStyle = '#000';
    CX.beginPath();
    CX.moveTo(P0start.x, P0start.y);
    CX.bezierCurveTo(cp1.x, cp1.y,
                     cp2.x, cp2.y,
                     P3end.x, P3end.y);
    CX.stroke();
    CX.strokeStyle = '#ccc';
    CX.beginPath();
    CX.moveTo(P0start.x, P0start.y);
    CX.lineTo(cp1.x, cp1.y);
    CX.lineTo(cp2.x, cp2.y);
    CX.lineTo(P3end.x, P3end.y);
    CX.stroke(); 
     
}

function locQuadratic(P0start, cp1, P3end){
 CX.strokeStyle = '#000';  
   CX.beginPath();
  CX.moveTo(P0start.x, P0start.y);
    CX.quadraticCurveTo(cp1.x, cp1.y,
                        P3end.x, P3end.y);
    CX.stroke();

    CX.strokeStyle = '#ccc';
    CX.beginPath();
    CX.moveTo(P0start.x, P0start.y);
    CX.lineTo(cp1.x, cp1.y);
    CX.lineTo(P3end.x, P3end.y);
    CX.stroke();
  
}

function redraw() {
  var type = TYPE.value, i, c, c0, c1, t, d;
  CX.setTransform(1,0, 0,1, 0,0);
  CX.clearRect(0, 0, W, H);

  CX.setTransform(1,0, 0,1, -10,-10);
   
   for(i =0; i<Limits.length; i=i+2){locLiner(Limits [i], Limits[i+1], '#FF0000');} 

  CX.strokeStyle = '#000';
  CX.beginPath();

  switch (POINTS.className = type) {
  case 'line':
      for(i =0; i<linePoints.length; i=i+4){locLiner(linePoints[i], linePoints[i+3], '#000');}

    break;
  case 'quadratic':
for(i =0; i<linePoints.length; i=i+4){locQuadratic(linePoints[i], linePoints[i+1], linePoints[i+3]);}
      
      
    break;
  case 'bezier':
      for(i =0; i<linePoints.length; i=i+4){locBesier(linePoints[i], linePoints[i+1], linePoints[i+2], linePoints[i+3]);}
  
    break;

  default:
    return;
  }
 for(i =3; i<linePoints.length; i=i+16){locLiner(linePoints[i], linePoints[i+1]); CX.beginPath();
                                         CX.strokeStyle = '#000000'; 
            CX.fillStyle   = '#38A1DB';                          
   CX.moveTo(linePoints[i].x,linePoints[i].y);
                                         
    CX.bezierCurveTo(linePoints[i].x , (linePoints[i].y +( linePoints[i+1].y - linePoints[i].y)/2), linePoints[i+1].x, (linePoints[i].y +( linePoints[i+1].y - linePoints[i].y)/2), linePoints[i+1].x,linePoints[i+1].y);
      CX.bezierCurveTo(linePoints[i+1].x , (linePoints[i+1].y +( linePoints[i+8+1].y - linePoints[i+1].y)/2), linePoints[i+8+1].x, (linePoints[i+1].y +( linePoints[i+8+1].y - linePoints[i+1].y)/2), linePoints[i+8+1].x,linePoints[i+8+1].y);
    CX.bezierCurveTo(linePoints[i+8+1].x , (linePoints[i+8+1].y +( linePoints[i+8].y - linePoints[i+8+1].y)/2), linePoints[i+8].x, (linePoints[i+8+1].y +( linePoints[i+8].y - linePoints[i+8+1].y)/2), linePoints[i+8].x,linePoints[i+8].y);
           CX.bezierCurveTo(linePoints[i+8].x , (linePoints[i+8].y +( linePoints[i].y - linePoints[i+8].y)/2), linePoints[i].x, (linePoints[i+8].y +( linePoints[i].y - linePoints[i+8].y)/2), linePoints[i].x,linePoints[i].y);                                
   CX.fill(); 
    }

  CX.strokeStyle = '#39B7CD';

   for (i = 0; i < 100; i += 10) {
      for(j =0; j<linePoints.length; j=j+4){   drawArrow(type, (i + FRAMES % 10) / 100, linePoints[j], linePoints[j+1], linePoints[j+2], linePoints[j+3]);}
  }
  
  ++FRAMES;

}

setInterval(redraw, 1500 / FPS);

and some html:

<canvas id="canvas"></canvas>

<div id="points"></div>
<p id="coor"></p>
<select id="type">
  <option value="line">line</option>
  <option value="quadratic">quadratic</option>
  <option value="bezier" selected>bezier</option>
</select>

and some CSS:

@charset "UTF-8";

/* ------------------------------------------------ */

HTML,BODY,OL,UL,LI,DL,DT,DD,P,DIV,SPAN {
  margin:0;
  padding:0;
}

/* ------------------------------------------------ */

BODY {
  margin:10px;
  background:#eee;
  color:#000;
}

#canvas {
  background:#fff;
}

.point {
  position:absolute;
  width:9px;height:9px;
  margin:-4px 0 0 -4px;
  background:rgba(0, 0, 255, 0.5);
  border:rgba(128, 128, 255, 0.8);
  -moz-border-radius:4px;
  -webkit-border-radius:4px;
  border-radius:4px;
}

.limiter{
  border:rgba(128, 1, 1, 0.8);
  background:rgba(255, 1, 1, 0.5);
}

.line .cp1, .line .cp2
{
  display:none;
}

.quadratic .cp2{
  display:none;
}

.quadratic .cp1,
.bezier .cp1,
.bezier .cp2
{
  background:rgba(0, 255, 0, 0.5);
  border:rgba(128, 255, 128, 0.8);
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T19:38:17+00:00Added an answer on May 18, 2026 at 7:38 pm

    Why don’t you switch your creation of elements via innerHTML to something like

    var el=document.createElement("DIV");
    el.style.property="value";
    el.addEventListener(myFunction, bubbleFlag);
    POINTS.appendChild(el);
    
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