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Home/ Questions/Q 8847197
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T12:08:39+00:00 2026-06-14T12:08:39+00:00

See the following code: List<Vector2> axes = new List<Vector2>(); axes.Add(TopRight() – TopLeft()); axes.Add(BottomLeft() –

  • 0

See the following code:

    List<Vector2> axes = new List<Vector2>();
    axes.Add(TopRight() - TopLeft());
    axes.Add(BottomLeft() - TopLeft());
    axes.Add(otherRectangle.TopRight() - otherRectangle.TopLeft());
    axes.Add(otherRectangle.BottomLeft() - otherRectangle.TopLeft());
    // Try normalizing vectors?
    foreach (Vector2 axis in axes)
    {
        axis.Normalize();
    }

the Vector2.Normalize() method is a void method that normalizes the vector it’s called on. Yet for some reason when I do this loop it doesn’t normalize the vectors. Am I just unable to modify a list this way?

Some oddities:

  • Iterating with a for loop, i.e. axis[i].Normalize() doesn’t work.
  • Iterating with the built-in List<T>.ForEach iterator does not work.
  • Creating a normalizing the vector before adding it to the list rather than iterating over the list does work.

Why does iteration not work?

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  1. Editorial Team
    Editorial Team
    2026-06-14T12:08:40+00:00Added an answer on June 14, 2026 at 12:08 pm

    The foreach loop creates a local copy of the sequence element. You only normalize the copy.

    You will need to do something like:

    for(int i=0; i<axes.Count; i++)
        axes[i] = Vector2.Normalize(axes[i]);
    

    This unintuitive behavior demonstrates, once again, why instance methods that mutate a struct are a bad idea.

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