SharpDX has a RenderLoop that runs a given delegate in the render loop:
RenderLoop.Run(m_RenderForm, () =>
{
// Do stuff here to render things...
}
What I need to do is exit the render loop somehow.
RenderLoop.Run(m_RenderForm, () =>
{
if (DoINeedToQuit() == true)
{
// What do I put here?
}
}
I can’t just return, because that only ends the current loop iteration.
You’d have to exit the application (
Application.Exit).Alternatively, you can do the job you want to do outside of the loop, inside the loop.