Should I use getters and setters in C++ or is it better to access class data directly?
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The usual rationale for getters and setters is: You can change it from being a simple wrapper around a private field to a rather complex computation without breaking any code using the class. If you’re sure the getters/setter will never be more than that (or it will never be used that much), feel free to use a pulic field, I don’t mind.