simple one here surely..
mybutton.addEventListener(MouseEvent.MOUSE_DOWN, thefunction);
function thefunction(event:MouseEvent):void {
gotoAndPlay(** frame on child movie clip **);
}
How do I target the frame ?
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Call function from the child
MovieClipentering the frame as parameter to gotoAndPlayFor example, given a symbol with instance name
childMovieClipflash.display.MovieClip gotoAndPlay