Simply because I worry about abusing AJAX to get real-time functionality. Seems like there would be a lot of overhead to make that work.
Assuming my only resources are a pre-existing PHP server, what might be a good way to approach this?
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I’m not sure how high-fidelity your game is going to be, but the Unity3D engine has a web player that enables very rich content to be deployed over the web. With only a PHP back-end though, you’d still be limited to some sort of data transport over HTTP.