Since 3.2 iPhone OS SDK, playing a video is really different.
So I was wondering if there is a way to make video play in full screen with a compatible code (both < and >3.2) without writing code for the two cases.
I think we’ll have to write 2 versions of our classes handling video playing…
Thy !
I do basically what Jeff Kelly above suggests to run on 3.1 and above, note the instancesRespondToSelector call:
and then later in the moviePlayBackDidFinish function I use the same technique to remove the notifications.