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Home/ Questions/Q 6534933
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T10:18:39+00:00 2026-05-25T10:18:39+00:00

Since I still do not buy corona, I still cannot use their forum. Hope

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Since I still do not buy corona, I still cannot use their forum.
Hope someone here may have the answer for me.

I got the problem about collision.
Since collision Api’s event phase has only “began” and “ended”
I set the object’s move flag = false when collision is in “began” state
and set flag = true when collision is in “ended” state.

However, during collision event, when the collision’ opponent was suddenly disappeared(after enter to “began” state),
The object will stay in “began” state. Even though, there is nothing collide to the object,
the state is still in “began”. I wonder why the state is not change to “ended”

I have checked on object api but there is no property such as “isCollision”…

I do not know what is going on with the object.

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  1. Editorial Team
    Editorial Team
    2026-05-25T10:18:40+00:00Added an answer on May 25, 2026 at 10:18 am

    Since 3 days has passed and no one replied….
    I found some solution about this but may be not a best solution.
    Anyway, hope this will be useful for another people.

    My solution is making the old traditional collision check(without physic) such as sphere collision or box collision.

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