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Home/ Questions/Q 8808461
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T02:37:44+00:00 2026-06-14T02:37:44+00:00

Since PVR file format and PVRTexTool utility supports ETC compression — I want to

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Since PVR file format and PVRTexTool utility supports ETC compression — I want to use it for my textures in the Android project.

Unfortunately I found no libs or samples how to load ETC1 OpenGL texture from PVR file.

One source I have is Objective-C PVR loader for iOS. But I need some example on C++ for Android NDK.

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  1. Editorial Team
    Editorial Team
    2026-06-14T02:37:45+00:00Added an answer on June 14, 2026 at 2:37 am

    Unfortunately there doesn’t seem to be much info on this out there, however there are a couple of things. http://www.brokenteapotstudios.com/android-game-development-blog/2011/05/loading-opengl-textures-in-c-and-etc1-texture-compression.html provides most of the info needed. If you want to use the header version, the header format is described here http://www.mhgames.org/2012/03/android-development-loading-etc1-textures-from-ndk/

    Hopefully that’s helpful 🙂

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