Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6186045
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T01:49:11+00:00 2026-05-24T01:49:11+00:00

So here is my code: class Program { static DispatchClass dc; [STAThread] static void

  • 0

So here is my code:

class Program
{
  static DispatchClass dc;

  [STAThread]
  static void Main(string[] args)
  {
    dc = new DispatchClass();

    Thread th = new Thread(AccessDC);
    th.Start();

    Console.ReadKey();
  }

  private delegate void AccessDCDelegate(object state);
  static private void AccessDC(object state)
  {
    if(dc.Dispatcher.CheckAccess())
      dc.Print("hello");
    else
      dc.Dispatcher.Invoke(new AccessDCDelegate(AccessDC));
  }
}

public class DispatchClass : DispatcherObject
{
  public void Print(string str)
  {  
    Console.WriteLine(str);
  }
}

Now…the output I would expect from this is for the created thread to check the dispatcher access, see that it is on a different thread and then invoke AccessDC(…) on the original thread which then checks and sees that it is on the correct thread and calls dc.Print(…).

What actually happens is it gets to CheckAccess() and correctly sees that it isn’t on the correct thread, then calls Invoke(…) and stops there.

Any insight into how Dispatchers work would be greatly appreciated.

Thanks.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T01:49:11+00:00Added an answer on May 24, 2026 at 1:49 am

    The dispatcher requires a message pump, console apps do not have a message pump by default. Try running this as a GUI application instead – that will have a message pump.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have the following code class Program { static void Main(string[] args) { List<A>
Consider the following code: class Program { static void Main(string[] args) { A a
Consider the following C# code: class Program { static public void Print(string toPrint) {
Here is the code class Program { public static TraceSource TS = new TraceSource(myTraceSrc,
Sample code: class Program { static readonly object locker = new object(); static void
Here is the code: class Time { public static void printTime (int hour, int
First, here is the C# code and the disassembled IL: public class Program<T> {
Here's the code: class qual { public static int fibonacci(int n) { if (n
Here is my code: class Soldier { public: Soldier(const string &name, const Gun &gun);
here's the code: class Acount { int sum ; String owner ; //these seem

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.