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Home/ Questions/Q 6570375
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T14:44:56+00:00 2026-05-25T14:44:56+00:00

So, how would I make a sound file play and loop only while a

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So, how would I make a sound file play and loop only while a certain button is held in (iOS) ? I would also need it to stop when the button was let go? I have tried searching google and have only found forums with people asking but no real answers on how to do it.

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  1. Editorial Team
    Editorial Team
    2026-05-25T14:44:56+00:00Added an answer on May 25, 2026 at 2:44 pm

    use a buttons control events touchdown, touchupinside and touchupoutside:

    UIButton *theButton = [[UIButton alloc]initWithFrame:CGRectMake(40.0, 40.0, 200.0, 30.0)];
    [theButton setTitle:@"button" forState:UIControlStateNormal];
    [theButton setBackgroundColor:[UIColor redColor]];
    [theButton addTarget:self action:@selector(startMusic) forControlEvents:UIControlEventTouchDown];
    [theButton addTarget:self action:@selector(stopMusic) forControlEvents:UIControlEventTouchUpInside];
    [theButton addTarget:self action:@selector(stopMusic) forControlEvents:UIControlEventTouchUpOutside];
    

    edit:
    realized your question may have been more about playing sound files?!

    there’s different frameworks, you could use AVAudioPlayer:

    import framework and define a player

    #import <AVFoundation/AVFoundation.h>
    AVAudioPlayer *newPlayer;
    

    create your ibactions for buttons in the main file:

    -(IBAction)startMusic{
        NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: @"mySoundFile"
                                                              ofType: @"wav"];
        NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath];
        newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: fileURL error: nil];
        newPlayer.numberOfLoops = -1; // Loop indefinately
        [newPlayer play];
    }
    

    and

    -(IBAction)stopMusic{
        if(newPlayer isPlaying){
            [newPlayer stop];
        }
        [newPlayer release];
    }
    
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