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Home/ Questions/Q 7817829
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T06:22:28+00:00 2026-06-02T06:22:28+00:00

So I am trying to draw a font using Slick2D’s UnicodeFont. The code that

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So I am trying to draw a font using Slick2D’s UnicodeFont. The code that loads the font:

Font font = new Font("Arial", Font.BOLD, 20);
UnicodeFont uFont = new UnicodeFont(font);
uFont.addAsciiGlyphs(); 
uFont.getEffects().add(new ColorEffect(java.awt.Color.BLACK));
uFont.loadGlyphs();

It’s more or less copied and pasted from the wiki. Next, during a frame I use gluOrtho2d() and reset the projection and modelview matrices. Then I call

this.font.drawString(100, 50, "some text goes here");

to actually draw the text. But all I get is an empty screen, an no errors of any kind.

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  1. Editorial Team
    Editorial Team
    2026-06-02T06:22:29+00:00Added an answer on June 2, 2026 at 6:22 am

    Considering that UnicodeFonts are depreciated in the current version of slick 2d, I recomend you folow my steps for using AngelCodeFonts on this related question: Slick2D Fonts don't work

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