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Home/ Questions/Q 6772973
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T15:36:43+00:00 2026-05-26T15:36:43+00:00

So i been readying for a awhile now. And it seems like asynchronous socket

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So i been readying for a awhile now. And it seems like asynchronous socket handling would be a better approach to dealing with what I’m trying to do.

Right now I’m working on a gaming server. At the moment socket server will do ok with about 3 clients or so. Sending data at the same exact time.

But my problem is, after that things start to get laggy. So if i do a asynchronous server in the same manner to what i’m already doing. Would it make the game data transfer more smoothly?
This is in python by the way.

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  1. Editorial Team
    Editorial Team
    2026-05-26T15:36:43+00:00Added an answer on May 26, 2026 at 3:36 pm

    Asynchronous sockets are more effective then synchronous. But if the game is lagging for 4+ clients, then your server/client system is badly written and it is not the matter of sockets imho.

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