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Home/ Questions/Q 8818709
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T05:10:26+00:00 2026-06-14T05:10:26+00:00

So … I created canvas element with jquery: var canvasElement = $(<canvas id=’map’ width=’

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So … I created canvas element with jquery:

var canvasElement = $("<canvas id='map' width='" + CANVAS_WIDTH + "' height='" + CANVAS_HEIGHT + "'></canvas");
var canvas = canvasElement.get(0).getContext("2d");
canvasElement.appendTo('body');

And now i want to get mouse coordinates, but the next code doesn’t work:

canvasElement.onmousemove = mousemove;
function mousemove(evt) {
  var mouseX = evt.pageX - canvasElement.offsetLeft;
  var mouseY = evt.pageY - canvasElement.offsetTop;
  alert(mouseX+":"+mouseY);
}

canvasElement.offsetLeft is not work, evt.pageX too… Help !

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-14T05:10:28+00:00Added an answer on June 14, 2026 at 5:10 am

    Those properties aren’t cross-browser.

    I know of two solutions to get the canvas position :

    • the easy one : use jQuery offset
    • another one : use a custom and complex code :

       if (!canvasElement.offsetX) {
          // firefox
          var obj = canvasElement;
          var oX = obj.offsetLeft;var oY = obj.offsetTop;
          while(obj.parentNode){
              oX=oX+obj.parentNode.offsetLeft;
              oY=oY+obj.parentNode.offsetTop;
              if(obj==document.getElementsByTagName('body')[0]){break}
              else{obj=obj.parentNode;}
          }
          canvas_position_x = oX;
          canvas_position_y = oY;
      } else {
          // chrome
          canvas_position_x = canvasElement.offsetX;
          canvas_position_y = canvasElement.offsetY;
      }
      

    As there is a loop, you’d better store canvas_position_x and canvas_position_y and have them recomputed at each document resize instead of at each mousemove.

    Demonstration

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