So, I have a class with an array inside. Currently, my strategy for enumerating over the class’s items is to use the code, foreach (item x in classInstance.InsideArray) . I would much rather use foreach (item x in classInstance) and make the array private. My main concern is that I really need to avoid anything slow; the array gets hit a lot (and has a couple hundred items). It is vital that enumerating over this array is cheap. One thought was to just have the class implement IEnumerable<item>, but InsideArray.getEnumerator() only gives me a non-generic enumerator. I also tried implementing the IEnumerable interface. This worked but was very slow, possibly due to boxing.
Is there a way to make the class itself enumerable without a performance hit?
Normal Code:
//Class
public class Foo {
//Stuff
public Item[,] InsideArray {get; private set;}
}
//Iteration. Shows up all over the place
foreach (Item x in classInstance.InsideArray)
{
//doStuff
}
Adjusted, much slower code:
//Class
public class Foo : IEnumerable {
//Stuff
private Item[,] InsideArray;
System.Collections.IEnumerator System.Collections.IEnumerable GetEnumerator()
{
return InsideArray.GetEnumerator();
}
}
//Iteration. Shows up all over the place
foreach (Item x in classInstance)
{
//doStuff
}
Note: Adding an implementation for the nongeneric iterator is possible and faster than my slow solution, but it is still a bit worse than just using the array directly. I was hoping there was a way to somehow tell C#, “hey, when I ask you to iterate over this object iterate over it’s array, just as fast,” but apparently that is not quite possible…at least from the answers suggested thus far.
How about adding an indexer to the class:
And if you REALLY need foreach capabilities: