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Home/ Questions/Q 9164521
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T14:42:13+00:00 2026-06-17T14:42:13+00:00

So I have a QraphicsScene with a QGraphicsPolygonItem , which I flag as movable.

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So I have a QraphicsScene with a QGraphicsPolygonItem , which I flag as movable. And I also override the MousePressEvent. My code snippet tll now.

def mousePressEvent(self , e):
    self.endx = e.x()
    self.endy = e.y()
    if self.sender == 1:
        self.LineChange(self.endx , self.endy)

#...

def CreateFun(self):
    poly = QtGui.QPolygonF([QtCore.QPointF(100 , 100) , QtCore.QPointF(100 , 200) , QtCore.QPointF(200 , 200)])
    self.polygon = QtGui.QGraphicsPolygonItem(poly)
    self.scene.addItem(self.polygon)
    self.polygon.setFlag(QtGui.QGraphicsItem.ItemIsMovable)

However the polygon isn’t moving . And when I comment out the MousePressEvent , it moves fine . My guess is that the MousePressEvent , catches it before the PolygonItem does.

And the above functions are from a class inherited from QtGui.QGraphicsView. Any suggestions?

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  1. Editorial Team
    Editorial Team
    2026-06-17T14:42:15+00:00Added an answer on June 17, 2026 at 2:42 pm

    You should call the base implementation for the mousePressEvent. QGraphicsView normally passes these clicks to other items that might use them. If you don’t call the base implementation you’re basically ‘trapping’ the click.

    Modify your mousePressEvent as following:

    def mousePressEvent(self , e):
        self.endx = e.x()
        self.endy = e.y()
        if self.sender == 1:
            self.LineChange(self.endx , self.endy)
        # let the base implementation do its thing
        super(Palette, self).mousePressEvent(e)
    
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