So I have a wrapper class that when I send it a message, it returns YES/NO based on whether the internal object RECEIVED the message. Meaning, when I send this, it doesn’t actually return when the task is done. I also want to make sure that only one task is executed at a time, so I use dispatch semaphores. My wrapper class calls a delegate method to notify me that it finished processing the internal task.
dispatch_queue_t queue = dispatch_queue_create("com.test.all", 0); // private queue
dispatch_semaphore_t semaphore = dispatch_semaphore_create(1); // one at a time
...
- (void)doStuff:(NSString *)stuff {
dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER);
dispatch_sync(queue, ^(void) {
[myWrapperObject sendRequestToInternalStuff:stuff];
}
}
...
- (void)myWrapperClassProcessingIsDone {
dispatch_semaphore_signal(semaphore);
}
This doesn’t work, and it hangs. How can I implement something like this without hanging?
If anyone needs to know, there is no way to do this. The semaphore locks the thread, so you would have to have a separate spawned thread with a run-loop waiting for a variable change. I just re-worked my code to avoid semaphores.