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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T12:50:08+00:00 2026-05-20T12:50:08+00:00

So I have been looking around for some time now on a way to

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So I have been looking around for some time now on a way to produce a variable tone on the iPhone using OpenAL, the issue being the Apple has deprecated the ALUT part of OpenAL that has the alutCreateBufferWaveform that would be perfect for this. I was wondering if anyone had any idea how to make a tone generator using OpenAL on the iPhone SDK. All I need is the ability to produce a certain frequency tone consistantly over and over again.

This is a last resort so sorry if it sounds kind of stupid.

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  1. Editorial Team
    Editorial Team
    2026-05-20T12:50:09+00:00Added an answer on May 20, 2026 at 12:50 pm

    This isn’t exactly what you are looking for, but it can create a similar effect.

    I used this tutorial

    http://benbritten.com/2008/11/06/openal-sound-on-the-iphone/

    to create an engine that could play a prerecorded sound at different levels. So even though I have to play the sound from an existing *.caf file, I can modulate the pitch and control looping so it produces any frequency, length, or volume I’m looking for.

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