So I have done some research, and have found you can create a boost::thread object and have it start with a non-static class function by using “this” and boost::bind etc. It really doesn’t make much sense to me and all the examples I could find had the boost::thread object launched within the same class as the function it was starting with so this could be used. I however, am launching the thread in a different class so I’m afraid by using “this”, I will be saying the “this” is from the class I am creating the thread from, rather than the one the function is in (I’m probably wrong, I need to learn more about this “this” guy). Here is an example of my source I am having the problem with.
ANNGUI.h
class ANNGUI
{
private:
boost::thread *GUIThread;
Main *GUIMain;
public:
// Creates the entire GUI and all sub-parts.
int CreateGUI();
}
ANNGUI.cpp
int ANNGUI::CreateGUI()
{
GUIMain = new Main();
GUIThread = new boost::thread(GUIMain->MainThreadFunc);
};
This isn’t all the source, but I think my problem is in here somewhere, I know I have to deal with the “this” somehow, but I’m unsure how. I Could use a static function, but I didn’t really want to make my variables static either.
Thanks.
Also, Is there any very good resource for using any boost libraries? Their web site documentation seems good, but over my head.
The
thiskeyword is used withboost::bindwhen the function object you’re creating is bound to a object member function. Member functions can’t exist apart from instances, so when creating a functor object out of a member function withboost::bind, you need a pointer to an instance. That’s exactly what thethiskeyword actually is. If you use thethiskeyword within a member function of a class, what you get is a pointer to the current instance of that class.If you were to call
bindfrom outside a class member function, you might say something like:Here, we’re using Foo::some_function as our thread function. But we can’t use
thisbecause we’re callingbindfrommain. But the same thing could be achieved usingthisif we calledbindfrom within a member function of Foo, like so:If a member function is static, or is simply a regular (non-member) function, then you don’t need an instance pointer at all. You would just do: