Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7947511
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 4, 20262026-06-04T01:27:08+00:00 2026-06-04T01:27:08+00:00

So I have download the source code successfully, built it successfully, and can run

  • 0

So I have download the source code successfully, built it successfully, and can run the emulator successfully. However it never boots into the actual image. Instead I look at the terminal and it gives me the following error.

OpenGL Warning: XGetVisualInfo returned 0 visuals for 0x2deae10
OpenGL Warning: Retry with 0x105 returned 1 visuals
Failed to create Context 0x3005
emulator: WARNING: Could not initialize OpenglES emulation, using software renderer.
destroyOpenGLSubwindow not implemented for separate renderer process !!!
createOpenGLSubwindow not implemented for separate renderer process !!!
repaintOpenGLDisplay not implemented for separate renderer process !!!
createOpenGLSubwindow not implemented for separate renderer process !!!
repaintOpenGLDisplay not implemented for separate renderer process !!!

I am running Ubuntu 10.04, inside of Virtual Box. With 3D Acceleration enabled and at least 16GB of ram dedicated to the box.

Basically the emulator just sits there for a good while and then draws a red rectangle around the emulator window.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-04T01:27:09+00:00Added an answer on June 4, 2026 at 1:27 am

    From Using the Android Emulator|Configuring VM Acceleration:

    Not Inside a VM – You cannot run a VM-accelerated emulator inside another virtual machine, such as a VirtualBox or VMWare-hosted virtual machine. You must run the emulator directly on your system hardware.

    So disable 3D acceleration and it should work.

    Another possible option: setup port forwarding. You should be able to run the Android VM on the host system and setup listening of its adb server instance to listen to TCP connection requests. Inside the Ubuntu instance, tell adb to connect to a specific address. You’d need to setup a forwarding from it to its host somehow. If this works, you could use an accelerated Android VM instance.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

i have a site where people can download source code, sorta paste type site,
I have download entire Eclipse Helios/Indigo version Source Code. Now I want to work
Once you have uploaded your source code to Heroku, is it possible to download
I have download a source code to hook and monitor files the link: http://code.google.com/p/easyhook-continuing-detours/downloads/list
I am checking this guy's code... http://www.codingcolor.com/as3/as3-youtube-chromless-api/ I have download the source code...but I
I've never used git before, but I'd like to download the android source code
I have a few questions regarding android source code download, repo / git. This
I have download the source code of gcc, using this command: svn checkout svn://gcc.gnu.org/svn/gcc/trunk
I have been trying to follow this example (download the source code from a
I want to download source code for android core apps like Settings.I have following

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.