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Home/ Questions/Q 7405241
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T05:22:26+00:00 2026-05-29T05:22:26+00:00

So I have the following code class UserDB { private: AccountInfo* _accounts[200] ; //

  • 0

So I have the following code

class UserDB
{
private:
AccountInfo* _accounts[200] ; // store up to 200 accounts
public:
UserDB();
virtual ~UserDB();
}
UserDB::UserDB(){
//code for initializing it to null
}
UserDB::~UserDB(){
    delete [] _accounts;
}

So basically I am trying to find this code to initialize _accounts to null but I cannot find a real answer, all the guides in the internet either say how to initialize an array, an object, or a pointer, but not something that is all three altogether, and even less how to initialize this kind of pointer to null, even whatever they are initializing [in the guides] looks very confusing, so I come once again to ask for help here.
Also, AccountInfo is just any random class.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T05:22:27+00:00Added an answer on May 29, 2026 at 5:22 am

    use std::array or std::vector.

    you don’t delete[] _accounts because the array is a value — it is an array of pointers. IOW, its size is not equal to a pointer.

    Here’s a std::vector approach:

    class UserDB {
    private:
        std::vector<AccountInfo*> _accounts;
    public:
        UserDB() : _accounts(200, 0) {}
        virtual ~UserDB() {}
    };
    

    However, you may prefer to use the vector’s default initializer so you can use it to determine the number of accounts it holds.

    Update in response to comments below:

    Although there are reasons to hold an array of AccountInfo* pointers, you may also consider std::vector to hold an array of AccountInfos values:

    class UserDB {
    private:
        std::vector<AccountInfo> _accounts;
    public:
        UserDB() : _accounts() {}
        virtual ~UserDB() {}
        void appendAccountInfo(const AccountInfo& info) {
           this->_accounts.push_back(info);
        }
    };
    

    std::vector will handle all your allocation and reallocation needs for you. It’s also nice because it’s dynamically resizable, and you won’t be constrained to a fixed number of AccountInfos.

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