Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 5848543
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T12:52:27+00:00 2026-05-22T12:52:27+00:00

So I have two issues to solve: Detect a click on an area in

  • 0

So I have two issues to solve:

  1. Detect a click on an area in an UIImageView.
  2. Detect a click on an area in an UIScrollView.

I’m thinking for both, since I have the x/y coordinates from the client, I’m going to programmatically instantiate an UIButton (custom/transparent) and place it over the desired area for both the UIImageView & UIScrollViews.

I will also have an event that fires when the user selects the button. I’m thinking about providing a tag and using a signature like

- (IBAction) btnPress:(id)sender

So I can query the sender

 [sender tag]

And then make decisions based on the tag. Each button will have a unique id.
My questions are:

  1. Is this a good way to do it? What would be better?
  2. I’m aware of how to do all these things in IB, but not programmatically. I was under the impression connections (for IBActions) are only made in IB, so how can I wire up a button to an event all in code (I’ll start googling now).

TIA.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T12:52:27+00:00Added an answer on May 22, 2026 at 12:52 pm

    If you want to use a UIButton to handle the touches, you can indeed create a custom button to place over the frame. If you take this route, to apply a method to the button, you must do the following:

    UIButton *myButton = [UIButton buttonWithType:....];
    myButton.tag = // your tag;
    [myButton addTarget:self action:@selector(btnPress:) forControlEvents:UIControlEventTouchUpInside];
    

    Then when you want to call the method, it will be an IBAction method as you would expect.

    - (IBAction)btnPress:(id)sender {
    

    where [sender tag] will indeed get your specified button to proceed as you wish.

    That being said, I might be more inclined to set up a UIGestureRecognizer on the views. Basically, you would tag your UIImageView and/or UIScrollView, then create a gesture recognizer:

    UITapGestureRecognizer *myGesture = [[UITapGestureRecognizer alloc] init];
    [myGesture addTarget:self action@selector(frameTouched:)];
    // for the case of the imageView;
    [myImageView addGestureRecognizer:myGesture];
    [myGesture release];
    

    Then to handle the gesture,

    - (void)frameTouched:(UIGestureRecognizer *)gesture {
        int myLogicTag = [[gesture view] tag];  // this finds the tag of the view it embodies, in this case your imageView
        // continue with your code;
    }
    

    Of course, if you have custom scrollView or imageView classes, you can simply override the touchesBegan method and do what you want from there. I think that should cover your options pretty well, so I hope this helps

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have two issues both related to (I believe) my SQL Server setup. I
I have inherited a middle tier system with some multi-Threading issues. Two different threads,
I have two identical tables and need to copy rows from table to another.
Once again with the charset issues when talking to DB's :) I have two
I have two applications written in Java that communicate with each other using XML
I have two arrays of animals (for example). $array = array( array( 'id' =>
I have two arrays of System.Data.DataRow objects which I want to compare. The rows
I have two elements: <input a> <input b onclick=...> When b is clicked, I
I have two classes, and want to include a static instance of one class
I have two threads, one needs to poll a bunch of separate static resources

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.