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Home/ Questions/Q 8861801
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Editorial Team
  • 0
Editorial Team
Asked: June 14, 20262026-06-14T15:34:22+00:00 2026-06-14T15:34:22+00:00

So I only want to use one class Object for all of my functions

  • 0

So I only want to use one class Object for all of my functions but I do not want to directly use that class instead I need to access the members of the derived classes.

Take this example:

class A {
    public A() {

    }

    public void DoSomething() { }
}

class B : A {
    public B() {

    }

    public void DoSomethingBetter() { }
}

class C : A {
    public C() {

    }

    public void DoSomethingBest() { }
}

class Runner {
    public static void Main(String[] args) {
        A objB = new B();
        objB.DoSomethingBetter(); //Won't compile

        A objC = new C();
        objC.DoSomethingBest(); //Won't compile
    }
}

I don’t want to initialize them as B objB = new B(), that is not the purpose and I already know that that could be a solution. I need to just use the parent class for this.

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-14T15:34:24+00:00Added an answer on June 14, 2026 at 3:34 pm

    Not 100% sure what you’re trying to accomplish, but this is an option if for some reason you don’t want to override as others suggested.

    class A {
        public A() {
    
        }
    
        public void DoSomething() { }
    }
    
    class B : A {
        public B() {
    
        }
    
        public void DoSomethingBetter() { }
    }
    
    class C : A {
        public C() {
    
        }
    
        public void DoSomethingBest() { }
    }
    
    class Runner {
        public static void Main(String[] args) {
            A objB = new B();
            if (objB is B)
                ((B)objB).DoSomethingBetter();
    
            A objC = new C();
            if (objC is C) 
                ((C)objC).DoSomethingBest();
        }
    }
    

    EDIT: A more efficient way to do this is as follows (it will run 2 casts instead of 4):

    class A {
        public A() {
    
        }
    
        public void DoSomething() { }
    }
    
    class B : A {
        public B() {
    
        }
    
        public void DoSomethingBetter() { }
    }
    
    class C : A {
        public C() {
    
        }
    
        public void DoSomethingBest() { }
    }
    
    class Runner {
        public static void Main(String[] args) {
            A objB = new B();
            B objAB = objB as B;
            if (objAB != null)
                objAB.DoSomethingBetter();
    
            A objC = new C();
            C objAC = objC AS C;
            if (objAC != null) 
                objAC.DoSomethingBest();
        }
    }
    
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