So I try to read resource types and names from given file (in my case, .msstyle on my desktop) using C++
But somehow the resinfo result is sort of weird and not accurate. It doesnt write what actually was found. For example, the msstyle gives a result of: http://pastebin.com/ZhnkPmUe
#include <windows.h>
#include <strsafe.h>
#include <stdio.h>
HANDLE g_hFile;
BOOL EnumTypesFunc(HMODULE hModule, LPTSTR lpType, LONG lParam);
BOOL EnumNamesFunc(HMODULE hModule, LPCTSTR lpType, LPTSTR lpName, LONG lParam);
BOOL EnumLangsFunc(HMODULE hModule, LPCTSTR lpType, LPCTSTR lpName, WORD wLang, LONG lParam);
void main(void)
{
HMODULE hExe;
TCHAR szBuffer[80];
DWORD cbWritten;
size_t cbString;
HRESULT hResult;
// Load the .EXE whose resources you want to list.
hExe = LoadLibrary(TEXT("C:\\Users\\Kala\\Desktop\\776.msstyles"));
g_hFile = CreateFile(TEXT("C:\\Users\\Kala\\Desktop\\resinfo.txt"), GENERIC_READ | GENERIC_WRITE, 0, (LPSECURITY_ATTRIBUTES) NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, (HANDLE) NULL);
// Find all of the loaded file's resources.
hResult = StringCchPrintf(szBuffer, sizeof(szBuffer)/sizeof(TCHAR),TEXT("The file contains the following resources:\r\n\r\n"));
hResult = StringCchLength(szBuffer, sizeof(szBuffer)/sizeof(TCHAR), &cbString);
WriteFile(g_hFile, szBuffer, (DWORD) cbString, &cbWritten, NULL);
//Calls the function to find types
EnumResourceTypes(hExe, (ENUMRESTYPEPROC)EnumTypesFunc, 0);
// Unload the executable file whose resources were
FreeLibrary(hExe);
CloseHandle(g_hFile);
}
// FUNCTION: EnumTypesFunc(HANDLE, LPSTR, LONG)
//
// PURPOSE: Resource type callback
BOOL EnumTypesFunc(HMODULE hModule, LPTSTR lpType, LONG lParam)
{
TCHAR szBuffer[80]; // print buffer for info file
DWORD cbWritten; // number of bytes written to resource info file
size_t cbString;
HRESULT hResult;
// Write the resource type to a resource information file.
// The type may be a string or an unsigned decimal
// integer, so test before printing.
if (!IS_INTRESOURCE(lpType))
{
hResult = StringCchPrintf(szBuffer, sizeof(szBuffer)/sizeof(TCHAR), TEXT("Type: %s\r\n"), lpType);
}
else
{
hResult = StringCchPrintf(szBuffer, sizeof(szBuffer)/sizeof(TCHAR), TEXT("Type: %u\r\n"), (USHORT)lpType);
}
hResult = StringCchLength(szBuffer, sizeof(szBuffer)/sizeof(TCHAR), &cbString);
WriteFile(g_hFile, szBuffer, (DWORD) cbString, &cbWritten, NULL);
// Find the names of all resources of type lpType.
EnumResourceNames(hModule, lpType, (ENUMRESNAMEPROC)EnumNamesFunc, 0);
return TRUE;
}
// FUNCTION: EnumNamesFunc(HANDLE, LPSTR, LPSTR, LONG)
//
// PURPOSE: Resource name callback
BOOL EnumNamesFunc(HMODULE hModule, LPCTSTR lpType, LPTSTR lpName, LONG lParam)
{
TCHAR szBuffer[80]; // print buffer for info file
DWORD cbWritten; // number of bytes written to resource info file
size_t cbString;
HRESULT hResult;
// Write the resource name to a resource information file.
// The name may be a string or an unsigned decimal
// integer, so test before printing.
if (!IS_INTRESOURCE(lpName))
{
hResult = StringCchPrintf(szBuffer, sizeof(szBuffer)/sizeof(TCHAR), TEXT("\tName: %s\r\n"), lpName);
}
else
{
hResult = StringCchPrintf(szBuffer, sizeof(szBuffer)/sizeof(TCHAR), TEXT("\tName: %u\r\n"), (USHORT)lpName);
}
hResult = StringCchLength(szBuffer, sizeof(szBuffer)/sizeof(TCHAR), &cbString);
WriteFile(g_hFile, szBuffer, (DWORD) cbString, &cbWritten, NULL);
return TRUE;
}
I think I must be missing something because I dont seem to get a proper strings I wanted from it, so if anyone could point me to right direction I would be very thankful
Your file is UTF-16 encoded because you are using the Unicode version of the Win32 API. Your text editor is interpreting the file as being 8 bit encoded. So you simply need to get your text editor to interpret the file as UTF-16. Probably the easiest way to do that is to put the UTF-16LE BOM at the beginning of the file.
As an aside I would advise you to stop coding to support MBCS character sets, stop using
TCHARand so on. Just write your program assuming that you will be targeting the Unicode version of the Win32 API. It will make your code much easier to read if you writeL"..."rather thanTEXT("...")and so on. Of course, if you need to support Windows 9x then forget I said this and carry on writing code that will compile in both MBCS and Unicode modes.