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Home/ Questions/Q 6347995
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T21:20:01+00:00 2026-05-24T21:20:01+00:00

So I use such Log class : #include <stdio.h> #include <iostream> class Log {

  • 0

So I use such Log class:

#include <stdio.h>
#include <iostream>

class Log
{
public:
    int i;
    Log()
    {
        i = 0;
    }

    template <class T>
    Log &operator<<(const T &v)
    {
        i++;
        std::cout << i << ":"  << v << ";" <<std::endl;
        return *this;
    }
    Log &operator<<(std::ostream&(*f)(std::ostream&)) 
    {
        i++;
        std::cout << i << ":"  << *f << ";" <<std::endl;
        return *this;
    }

    ~Log()
    {
        std::cout << " [end of message]" << std::endl;
    }
};

Which I use like:

#include <log.h>

int main()
{
    Log a;
    a << "here's a message" << std::endl;
    a << "here's one with a number: " << 5;
    std::cin.get();
}

I want my log class to get when I put “;” meaning if I have a << "here's a message" << std::endl; I want it to be capable to get that it is oune log message and a << "here's one with a number: " << 5; is another.

crently it outputs next message:

1:here's a message;
2:
;
3:here's one with a number: ;
4:5;

I want to keep its sintax (unlimited number of <<, big range of value types, no ( and ) around in api) but make it output:

1:here's a message
;
2:here's one with a number: 5;

How to do such thing?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T21:20:02+00:00Added an answer on May 24, 2026 at 9:20 pm

    Make operator<< return a temporary value which will place endl upon destruction and forwards all operator<< calls to the main object. This way, endl is guaranteed to be called exactly once.

    class Log
    {
    struct EndlOnDeath {
        Log* log;
        EndlOnDeath(Log* ptr)
            : log(ptr) {}
        template<typename T> EndlOnDeath& operator<<(const T& val) {
            (*log) << val;
        }
        ~EndlOnDeath() {
            (*log) << std::endl;
        }
    };
    
    public:
        int i;
        Log()
        {
            i = 0;
        }
    
        template <class T>
        EndlOnDeath operator<<(const T &v)
        {
            i++;
            std::cout << i << ":"  << v << ";";
            return this;
        }
        Log &operator<<(std::ostream&(*f)(std::ostream&)) 
        {
            i++;
            std::cout << i << ":"  << *f << ";" <<std::endl;
            return *this;
        }
    
        ~Log()
        {
            std::cout << " [end of message]" << std::endl;
        }
    };
    
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