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Home/ Questions/Q 9164715
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T14:44:55+00:00 2026-06-17T14:44:55+00:00

So, I was making a plugin for ROBLOX Studio, and got caught on the

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So, I was making a plugin for ROBLOX Studio, and got caught on the RbxGui methods.
I created a slider inside a frame using

local sGui = Instance.new("ScreenGui", game.CoreGui)
local PaceFrame = Instance.new("Frame", sGui)
PaceFrame.Size = UDim2.new(0, 210, 0, 200)
local PaceSlider = RbxGui.CreateSlider(10,200,UDim2.new(0, 5, 0, 175))
PaceSlider.Parent = PaceFrame

So my question is, how can I detect when the slider value is moved?

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  1. Editorial Team
    Editorial Team
    2026-06-17T14:44:56+00:00Added an answer on June 17, 2026 at 2:44 pm

    RbxGui.CreateSlider returns two values, a frame for the slider as well as an IntValue with the position.

    You should be able to use IntValue.Changed to detect changes:

    local sGui = Instance.new("ScreenGui", game.CoreGui)
    local PaceFrame = Instance.new("Frame", sGui)
    PaceFrame.Size = UDim2.new(0, 210, 0, 200)
    local PaceSlider, PaceSliderPosition = RbxGui.CreateSlider(10,200,UDim2.new(0, 5, 0, 175))
    PaceSlider.Parent = PaceFrame
    PaceSliderPosition.Changed:connect(function(position)
        print("Slider position is now " .. position)
    end)
    
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