Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8423851
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 10, 20262026-06-10T03:50:22+00:00 2026-06-10T03:50:22+00:00

So I was working on a mini game, and for the first time I

  • 0

So I was working on a mini game, and for the first time I added sound to my game, but I ran into two issues, the first is that when I load the applet up in my browser, and I close the tab when I’m done, the background music continues to play for a bit. I’m using this to play the background:

AudioClip audioClip = getAudioClip(getCodeBase(), "bg.wav");
audioClip.loop();

And that’s inside the init()

My second problem is that whenever I start the applet, it brings up that warning saying there is a mixture of signed and unsigned code, and that it could be unsafe. I’ve never gotten that before, so I assume it’s the sound files, what can I do about that?

http://www.FreeMinecraftHost.com/ParticleDefender is where the applet is hosted if you would like to see the message it brings up.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-10T03:50:23+00:00Added an answer on June 10, 2026 at 3:50 am

    The warning I got did not say anything about ‘mixing signed & unsigned code’, but I refused the ‘allow trusted code’ dialog to check that the applet will work in a sand-box. It seems to work just fine, I could move left & right, shoot, destroy enemies, be destroyed by them, hear the (v. loud) music track, and restart the game.

    Since the applet element indicates only a single Jar, and the main class is in that Jar, I cannot understand how you could get a message like you saw. Nevertheless, the solution to not get any prompts seems obvious.

    Don’t sign the Jar!

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

This is my first time making a mini-game from complete scratch. Google chrome gives
I'm working with some friends on a small private mini MMORPG game server, and
Working on an iPhone application through a TightVNC connection into a Mac Mini; the
I'm working on a kind of dashboard mini site that has blocks with a
Working on an app using Akka 2 deployed with Play-mini. I pulled logback into
I'm working on a game with a bunch of mini games. Inside one gameview,
This time I am working on a help-window mini-application (to include in the other
I am working on a mini game for Android. When I click and hold
I'm trying to get the mini profiler working with code first and am having
I've recently started working in Scala and that was my first real contact with

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.