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Home/ Questions/Q 8963077
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T16:16:49+00:00 2026-06-15T16:16:49+00:00

So I’m creating a UIButton programmatically based on whether a value on one of

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So I’m creating a UIButton programmatically based on whether a value on one of my objects is > 0. However when I edit that value and reload the table it wont remove the button. The value is definitely > 0 and not nil as its being displayed in a label.
Ive tried adding the button to every cell and then setting its hidden property, which is giving me the same behavior as the code below. If I stop the app and re-run the app it displays how it should.

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
    static NSString *CellIdentifier = @"Cell";

    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];

if (cell == nil) {
    cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];

    CGRect newIconRect = CGRectMake(280, 5, 33, 33);
    UIButton *warningButton = [[UIButton alloc] initWithFrame:newIconRect];
    warningButton.tag = 66;

    [cell.contentView addSubview:warningButton];
}

    UIButton *warningButton = (UIButton *)[cell.contentView viewWithTag:66];
    [warningButton setImage:[UIImage imageNamed:@"exclamation.png"] forState:UIControlStateNormal];
    [warningButton addTarget:self action:@selector(warningButtonPressed:) forControlEvents:UIControlEventTouchUpInside];

    if (ueo.daysLeft >= 0)
    {
    daysLeftLabel.text = [[NSString alloc]initWithFormat:@"%i recurringDays to go", ueo.daysLeft];

    warningButton.hidden = YES;

    }
    else
    {
    daysLeftLabel.text = [[NSString alloc]initWithFormat:@"%i recurringDays have passed", ueo.daysLeft];
    warningButton.hidden = NO;
    }
}
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  1. Editorial Team
    Editorial Team
    2026-06-15T16:16:50+00:00Added an answer on June 15, 2026 at 4:16 pm

    You are creating duplicate buttons in the cell if you are doing it as shown in the question. So you will not be able to remove the buttons since you might have already lost the reference to button objects. For reach reload or table view scroll, the above code will create new buttons and add on top of the cell.

    You can either customize the UITableViewCell and add this button in the init method of that cell class. After that you can show/hide using

    cell.button.hidden = YES;//or NO
    

    An easy but not recommended approach is to do this part in if (cell == nil),

    For eg:-

    if (cell == nil) {
       //create cell here
       cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
    
       CGRect newIconRect = CGRectMake(280, 5, 33, 33);
       UIButton *warningButton = [[UIButton alloc] initWithFrame:newIconRect];
       warningButton.tag = 100;   
       [cell.contentView addSubview:warningButton];    
    }
    
    UIButton *warningButton = (UIButton *)[cell.contenView viewWithTag:100];
    NSLog(@"warningButton = %@", warningButton);
    [warningButton setImage:[UIImage imageNamed:@"exclamation.png"] forState:UIControlStateNormal];
    [warningButton addTarget:self action:@selector(warningButtonPressed:) forControlEvents:UIControlEventTouchUpInside];
    
    if (ueo.daysLeft >= 0) {
      warningButton.hidden = YES;
    } else {
      warningButton.hidden = NO;
    } 
    
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