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Home/ Questions/Q 7542237
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T08:06:49+00:00 2026-05-30T08:06:49+00:00

So I’m having issues overloading the assignment operator when working with templates. Basically, I’m

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So I’m having issues overloading the assignment operator when working with templates. Basically, I’m taking a custom resizable array class, and that’s being inherited by a different array class that lacks the ability to be resized. Anyway, I have two equality operators, one for dealing with arrays of the same size, and one for dealing with arrays of different sizes, so long as the type is the same.

Here’s the code for the operators:

// operator =
//
template <typename T, size_t N>
const Fixed_Array <T, N> & Fixed_Array <T, N>::operator = (const Fixed_Array <T, N> & rhs)
{
    for(size_t x = 0; x < N; x++)
    {
        this->set(x, rhs[x]);
    }
    return *this;
}

//
// operator =
//
template <typename T, size_t N>
template <size_t M>
const Fixed_Array <T, N> & Fixed_Array <T, N>::operator = (const Fixed_Array <T, M> & rhs)
{
    this->resize(M);
    for(size_t x = 0; x < M; x++)
    {
        this->set(x, rhs[x]);
    }
    return *this;
}

And here’s what I’m using to create and assign:

    Fixed_Array<char, 10> * fa1 = new Fixed_Array<char, 10>();
    Fixed_Array<char, 20> * fa2 = new Fixed_Array<char, 20>();
fa1 = fa1; //works
fa1 = fa2; //causes compiler to freak out

The error message basically is saying that I can’t do this with 10 and 20; it’s not picking up my second assignment operator with the template .

Any suggestions?

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  1. Editorial Team
    Editorial Team
    2026-05-30T08:06:51+00:00Added an answer on May 30, 2026 at 8:06 am

    You are assigning a pointer and not the object (causing memory leak as a side effect !). The pointers are of different types (<char,10> and <char,20>), so compiler complains about it.

    Your operator = signature seems correct, the syntax for assignment should be:

    *fa1 = *fa2; // ok  (no memory leak)
    
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