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Home/ Questions/Q 8035693
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T02:22:51+00:00 2026-06-05T02:22:51+00:00

So I’m making a chat server in Java to kind of move out of

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So I’m making a chat server in Java to kind of move out of depending on Hamachi for hosting and communication in my Minecraft server. It works perfectly, except for one thing: I can’t figure out how the life of me how to add commands to the server. My main loop goes as follows:

/*Executed in constructor*/
public void listen(int port) throws IOException {
    //Initialize the ServerSocket
    ss = new ServerSocket(port);
    System.out.println("Listening on " + InetAddress.getLocalHost() + ":" + ss.getLocalPort());

    running = true;

    //Keep accepting connections
    while (running) {
        //Get the incoming connection
        Socket s = ss.accept();
        System.out.println("Connection from: " + getFullIP(s));

        //Create a DataOutputStream for writing data to the other side
        DataOutputStream dataOut = new DataOutputStream(s.getOutputStream());

        //Save this stream so I don't have to make it again
        outputStreams.put(s, dataOut);

        //Create a new thread for this connection
        new ServerThread(this, s);

        if (!running) {
            stop();
        }
        Scanner cmdScanner = new Scanner(System.in);
        String command = cmdScanner.next();
        processCommand(command);
    }
}

The result of this code is that I cannot type a command until a client connects to the server (because of ss.accept()). Until I execute a command, a client cannot connect (cmdScanner.next()). How do I get around this?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-05T02:22:53+00:00Added an answer on June 5, 2026 at 2:22 am

    I think that your command processor should be in an other thread. IMHO a server should always have a thread which only job is to receive new connection and dispatching it. Processing your input should be part of an other thread.

    public class TestThread
    {
        public static void main(String[] args)
        {
            new ConnectionDispatcher(8080).start();
            new CommandProcessor().start();
        }
    }
    class ConnectionDispatcher extends Thread{
        private int port;
        private OutputStream outputStreams;
    
        ConnectionDispatcher(int port)
        {
            this.port = port;
        }
    
        @Override
        public void run()
        {
            try
            {
                listen(port);
            }
            catch (IOException e)
            {
                e.printStackTrace();
            }
        }
    
        public void listen(int port) throws IOException
        {
            //Initialize the ServerSocket
            ss = new ServerSocket(port);
            System.out.println("Listening on " + InetAddress.getLocalHost() + ":" + ss.getLocalPort());
    
            boolean running = true;
    
            //Keep accepting connections
            while (running) {
                //Get the incoming connection
                Socket s = ss.accept();
                System.out.println("Connection from: " + getFullIP(s));
    
                //Create a DataOutputStream for writing data to the other side
                DataOutputStream dataOut = new DataOutputStream(s.getOutputStream());
    
                //Save this stream so I don't have to make it again
                outputStreams.put(s, dataOut);
    
                //Create a new thread for this connection
                new ServerThread(this, s);
    
            }
        }
    }
    
    class CommandProcessor extends Thread{
        @Override
        public void run()
        {
            Scanner cmdScanner = new Scanner(System.in);
            String command = cmdScanner.next();
            processCommand(command);
        }
    }
    
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