So I’m working on a little project just for fun and I learned some stuff about canvases and I wrote a script(which now is gone) to just draw an image to the canvas, it wasn’t working so I deleted it. So I went to w3schools and took their example code, it still doesn’t work. You can check it out here: http://zach.muny.us/widgets/onlineedit I don’t get any errors, nothing. Just hoping someone knows a fix o.O
<!DOCTYPE html>
<html>
<body>
<p>Image to use:</p>
<img id="scream" src="http://www.w3schools.com/html/img_the_scream.jpg" alt="The Scream" width="220" height="277"><p>Canvas:</p>
<canvas id="myCanvas" width="250" height="300" style="border:1px solid #d3d3d3;">
Your browser does not support the HTML5 canvas tag.</canvas>
<script>
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
var img=document.getElementById("scream");
ctx.drawImage(img,10,10);
</script>
</body>
</html>
The image probably hasn’t loaded yet, use the image’s load event to draw the image when it loads
http://jsfiddle.net/mowglisanu/DxT4u/