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Home/ Questions/Q 3352196
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T02:00:02+00:00 2026-05-18T02:00:02+00:00

So, I’m writing code for a class that will go into a library that

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So, I’m writing code for a class that will go into a library that will be used by others. This class will intercept and process incoming messages (details are not important but it’s using the activemq-cpp library). The outline of this consumer class is

class MessageConsumer {
    ...
    public:
        void runConsumer();
        virtual void onMessage(const Message* message);
}

where runConsumer() sets up the connection and starts listening and onMessage() is called when a message is received.

My questions is this: People who’ll use this code will each have their own way of processing the different messages. How can I keep MessageConsumer generic but offer this flexibility, while keeping their code simple?

Two options:

  • Should they inherit a new class from MessageConsumer and write their own onMessage()?
  • Should they pass a pointer to a message handling function to MessageConsumer?

What do you think, which option is better and why?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-18T02:00:02+00:00Added an answer on May 18, 2026 at 2:00 am

    In one approach, clients are allowed to register a callback and then the MessageConsumer invokes the registered callback. This is something like an observer/broadcast design pattern.

    The second approach, where clients have to inherit and override MessageConsumer would be something like Strategy design pattern.

    Basic design goals suggest to use the weakest relationship to promote loose coupling. Since inhertiance is a stronger relationship as compared to a simple association, everything else being the same Approach 1 is preferred.

    From Herb’s article

    “Inheritance is often overused, even
    by experienced developers. Always
    minimize coupling: If a class
    relationship can be expressed in more
    than one way, use the weakest
    relationship that’s practical. Given
    that inheritance is nearly the
    strongest relationship you can express
    in C++ (second only to friendship),
    it’s only really appropriate when
    there is no equivalent weaker
    alternative.”

    But as James points out, it is tough to comment unless the overall design constraints are known clearly.

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