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Home/ Questions/Q 8114943
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T03:18:29+00:00 2026-06-06T03:18:29+00:00

So in C# the switch statement only supports integral types (not Guids), so a

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So in C# the switch statement only supports integral types (not Guids), so a simple O(1) comparison table doesn’t look possible.

What is the most computationally efficient way to match on a Guid

At first I thought

if(gMyGuid == new Guid("VALUE"))
else if (gMyGuid == new Guid("VALUE2")
else if (gMyGuid == new Guid("VALUE3")
...
else if (gMyGuid == new Guid("VALUEn")

However by doing this I’m creating a new instance of the Guid each time for a comparison. I could convert the Guid to a string then compare on the string but the string comparison is a pretty long string for comparison.

Any advise is gratefully received.

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  1. Editorial Team
    Editorial Team
    2026-06-06T03:18:30+00:00Added an answer on June 6, 2026 at 3:18 am

    You can create a System.Collections.Generic.Dictionary<Guid, ...> where ... is something useful to you.

    Upon program startup, fill the dictionary with the guids and values that you need to recognize.

    Then, use the TryGetValue method of the dictionary to retrieve a value by its guid.

    I haven’t stated anything literal for ... because I don’t know what you want to do with the guids. Maybe you want to run some function, then a method pointer (Func<T> or something like that) might be appropriate, or otherwise an interface type that provides the method you want to invoke. This depends on the context/purpose of that guid comparing code.

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