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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T21:04:44+00:00 2026-05-14T21:04:44+00:00

So it has been a while since I have done any game programming in

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So it has been a while since I have done any game programming in C#, but I have had a recent bug to get back into it, and I wanted some opinions on what configuration I should use.

I wanted to use C# as that is what I use for work, and have become vary familiar with. I have worked with both DirectX and OpenGL in the past, but mostly in 3D, but now I am interested in writing a 2D game with all vector graphics, something that resembles the look of Geometry Wars or the old Star Wars arcade game.

Key points I am interested in:
• Ease of use/implementation.
• Easy on memory. (I plan on having a lot going on at once)
• Looks good, I don’t want curve to look pixelated.
• Maybe some nice effects like glow or particle.

I am open to any and all suggestions, maybe even something I have not thought of…

Thanks in advance!

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  1. Editorial Team
    Editorial Team
    2026-05-14T21:04:45+00:00Added an answer on May 14, 2026 at 9:04 pm

    If you’re just starting out again and already have a C# background, why not try XNA? You’ll definitely be able to leverage your C# skills here

    http://creators.xna.com
    http://creators.xna.com/en-US/downloads

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